// 
//  FDDiePushButton.h
//  FiveDice
//  
//  Created by Chris Born.
//  Copyright 2007 Borngraphics. All rights reserved.
//  
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or any later version.
//  
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//  
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//  
//  By contributing code you grant Chris Born and Borngraphics an
//  unlimited, non-exclusive license to your contribution.
//  
//  For support, questions, commercial use, etc...
//  E-Mail: chris <at> borngraphics <dot> com
// 

#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import <UIKit/CDStructures.h>
#import <UIKit/UIControl.h>

@interface FDDiePushButton : UIPushButton {
	int			_animCount;
	int			value;
	BOOL		held;
}

- (id)initWithFrame:(struct CGRect)frame;
- (void)newDie;

#pragma mark Roll Methods
- (void)roll;
- (void)animateButtonImages:(NSTimer *)aTimer;
- (void)updateWithValue:(int)val;
- (UIImage *)dieImageWithValue:(int)val downImage:(BOOL)down;

#pragma mark Accessors
- (int)value;
- (void)setValue:(int)val;
- (BOOL)held;
- (void)setHeld:(BOOL)newHeld;

- (void)dealloc;
@end